Mouth Off
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This is my submission for Godot Wild Jam 54 ("Curses"). I used Godot 4 RC1.
Controls:
- Spacebar - jump
- A - fire a gun/cannon
- S - fire a cannon
- D - fire a cannon
- F - advance to the boss level in the explanation screen
Art Assets:
- 0x72 (https://0x72.itch.io/16x16-pirates-tileset)
- chierit (https://chierit.itch.io/boss-demon-slime)
- Donut Studio (https://donut-studio.itch.io/pixel-crosshaires)
- matheus33 (https://opengameart.org/content/night-at-sea)
Audio Assets:
- alkakrab (https://alkakrab.itch.io/free-pirate-game-music-pack)
- Leohpaz (https://leohpaz.itch.io/rpg-essentials-sfx-free)
- Michael Bardari (https://opengameart.org/content/2-high-quality-explosions)
- Luke.RUSTLTD (https://opengameart.org/content/10-8bit-coin-sounds)
- unicaegames (https://opengameart.org/content/keyboard-soundpack-1-typing-and-single-keystroke...)
- Prunus Productions (https://prunusproductions.itch.io/gun-sound-pack)
- SnakeF8 (https://f8studios.itch.io/snakes-second-authentic-gun-sounds-pack)
Comments
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Cool game! You have a lot of variety here with a runner, a boss fight, and a typing game.
Thanks for playing! I figured a platformer should have a boss and then the typing game came naturally with the cussing. :P